
Connall Tara
The Dude's Interstellar Enterprizes Quixotic Hegemony
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Posted - 2013.03.21 15:24:00 -
[1] - Quote
once again, congrats on the position mate and we eagerly look forwards to your input in the grand teiricide \o/
this is a bit of an odd situation it must be said, teir 3 battlecruisers are all told considered excellent platforms and the teir 1 battleship line has arguably very little wrong with it as a whole, with all of the ships involved, while not being as popular as their teir 2/3 counterparts have solid niche support roles.
the scorpion is arguably the most "solid" of the teir 1 battleships if only because of its unique role in the line as the only Ewar battleship platform available. unlike its counterparts its competition is firmly "within" its own race against the caldari recon ships and the blackbird. balancing the scorpion against these platforms is more the challenge than balancing it against the other teir 1 BS's.
of course it should very much BE a battleship which presents the interesting challenge of matching it up against not 3 but technically 6 other ships (dominix, typhoon, geddon, blackbird, rook and falcon.) an obvious solution of course would be to present the scorpion as the "durable" ewar platform as opposed to the more powerful rook, versitile falcon and expendable blackbird. shield tanking bonuses would be the obvious thematic choice, but the conflict between shield and ECM slots may not make it feasable while alternate bonuses such as armour tanking would break the theme in favour of meta. (which if i've not made it obvious isn't a great idea)
the geddon... arguably one of the best isk to effect ships in eve. does a huge amount actually need changed here? and before people bang on the standard argument of "cap weapon bonuses r bad!" the geddon is a solid a strong battleship platform for its price. if i were to consider "bringing it up to standard" with say the abbaddon or apocalypse i would suspect that the trick will be to increase its turret count rather than actual bonus changes. the geddon representing the "endurance" based battleship in the amarrian line. the guns won't stop until the hull has been atomized \o/
the typhoon, technically speaking its a REALLY good battleship, but the training curve required to actually use one properly is phenominally difficult to achieve with not only T2 gunnery but T2 missiles and T2 drones to get the full bang for your buck. its been previously suggested that the typhoon could be altered to being a pure missile platform and that's not all that terrible an idea, a high end minmatar missile boat to follow the breacher/bellicose/cyclone line. perhaps switching the gunnery bonus in favour of target painters prioritizing the ship towards torpedoes over cruise. (perhaps encouraging the raven to represent the longer ranged or higher "raw damage" bonus battleship later on) I'd rather stay away from continuing the active tanking bonuses here though, something the maelstrom already handles superbly. the drone capability could easily be maintained as well and perhaps 7 highs with 6 launchers to permit the classic minmatar utility high?
the dominix... is a bit more difficult. arguably one of the best battleships on paper with excellent dps, tank and versitile damage output it should be fine but the current flaws in drones leave it somewhat lacking particularly when engagements scale upwards and the travel time of drones become a serious hinderance to preformance. perhaps following the example of the brutix and providing extra agility and reduced mass would help solve these problems and permit the dominix some straight line sprinting speed to catch and devour its opponents in glorious battle?
heading out for now but i'll return with some more thoughts ^^ Fly reckless cohost and all round bad pilot o7 |